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The Wheel
First, the wheel: a roulette wheel has a spinning area that is marked from 0 to 36 in alternating colors. In European wheels you will find only one zero with the numbers on the wheels in this sequence:
0-32-15-19-4-21-2-25-17-34-6-27-13-36-11-30-8-23-10-5-24-16-33-1-20-14-31-9-22-18-29-7-28-12-35-3-26.
On the other hand, in an American roulette wheel, you will find the numbers in the following sequence:
0-28-9-26-30-11-7-20-32-17-5-22-34-15-3-24-36-13-1-00-27-10-25-29-12-8-19-31-18-6-21-33-16-4-23-35-14-2.
On the outer part of the wheel is an inclined plane that surrounds the spinner. This area is where a tiny ball is rolled in the opposite direction in which the wheel is spun. So now you have a spinning wheel, spinning in clockwise direction, and a rolling ball rolling on the outer rim of the wheel in the counter clockwise direction. Eventually, friction and gravity will stop both from moving, causing the ball to rest on one number with a designated color. Each number with a color in the wheel is called a pocket. The main rule: predict what pocket the ball will end up in when the wheel stops turning-a very impossible feat but explainable with probability, as the game was really intended as a probabilities game by its mathematician inventor. This one characteristic in roulette-its being an entirely random game-is what attracts most players. Since roulette is a game of chance, there is no difficult or complicated skill or technique that can be mastered even just to gain the slightest advantage. Everything depends on pure luck. Pretty simple, isn't it? Well, more excitement lies in the part where different betting strategies and options can be made, but before we discuss that, let's get to know the betting section which is the what you will be using to indicate your bets.
The Table
Now we know that one part of the roulette table is the wheel. The other part, which is the betting section, is called a layout. A layout in your online roulette game will have numbers and colors that correspond to the numbers found on the wheel as in the ones you find in actual land-based casinos. If the wheel has double zeroes, the layout will have one too, otherwise, the European, or single zero is used. The numbers on the layout are arranged into three columns and twelve rows. The twelve rows are grouped into three with equal number of rows to accommodate some betting options that we will discuss in detail in a while.
Below are samples of the single zero and double zero layouts:
Double zero layout (American roulette):
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Single zero layout (European roulette):
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There are also two table designs, the French table, where a roulette wheel is situated at the center with two layouts placed on opposite sides of the wheel. The American table will have one wheel right at one end and the layout at the other. The latter is the more popular design and will most probably be the one you will encounter in online roulette games.
If this were an actual land-based roulette game, to indicate your bet, a chip is placed on the layout in a specific position depending on a specific color or number or group type. In an online game, the same bet options are available but are indicated a little differently depending on the online casino roulette game interface. Now let's get to know the betting rules.
Placing the Bets
Land-based roulette games offer plenty of different kinds of bets to choose from. It allows you to bet on more than one number per spin, giving you more chances of winning. Get to know the following rules and discover how these varied options will make your game time more exciting. Please refer to the layout samples given.
Single: Making a bet on one number only including 0 and 00 giving you a 35 to 1 payoff. To indicate this bet, drag and place a chip exactly on top of the number of your choice.
Split: Making a bet on two numbers that are found adjacent on the layout like a 4 and 4 (crosswise), or 4 and 7 (lengthwise). To show the bet on the table, just place your chip on top of the line between the number pair. Payoff is 17 to 1.
Trio: Making a bet on three numbers adjacent to each other with a common intersecting point on the layout, like 1, 0, and 2, or 1, 2, and 5. Here, the chip is dragged and placed at the intersecting point between the three adjacent numbers you're betting. Payoff is 11 to 1.
Corner: Making a bet on four adjacent numbers on the layout with a common intersection like 10, 11, 13, & 14. To make this bet, place your chip right on top of the intersecting points of the four numbers. Payoff is 8 to 1.
Four numbers: This is a bet on for adjacent numbers in an L-shape like 1, 4, 5, and 6. Simply place the chip in the intersecting line between the four numbers. In the case of the first example, the chip is dragged and placed on the line above the 5 to indicate the bet. Payoff is 8 to 1.
Street: This is a bet on an entire row of three numbers like 10, 11, and 12. To place the bet, the chip is placed on an empty cell at the end of the row or street as it's called. The payoff is 11 to 1.
Line: A line is a bet on two adjacent "streets" or rows like the 10, 11, 12, and 13, 14, 15 rows. Here, place the chip on the line dividing the two empty cells at the end of the 2 rows to show you're betting for both streets that is called a Line. Payoff is at 5 to 1.
Dozen: Betting on the first, second, or third group of 12 numbers which corresponds to rows 1 to 4 for the first group, 5 to 8 for the second group, and rows 9 to 12 for the last group. The chip is placed on the side of the layout indicating the perimeters of the group. Payoff is 2 to 1.
Column: Making a bet on an entire column of numbers like the 2 to 35 column. To indicate the bet, just place your chip on the empty cell at the end of the column to show you're betting for all the numbers that fall in that column. The payoff is 2 to 1 as there are a total of 3 columns.
High of Low: This is a bet made on either the first group of 18 lower numbers, or the second group comprised of 19 to 36. At the left most column of the layout are areas that indicates bets like high, low, red, black, and odd or even. Just place the chip that shows the high or low. Payoff is 1 to 1.
Red or Black: This is a bet made, not on the number, but on the color of the pocket in which the ball falls in. If the ball falls in a zero, it doesn't count. Like the way the high and low bets are indicated, here, the chip is also placed on the particular area for the specific bet. The payoff is 1 to 1.
Odd or Even: Making a bet on all of either odd or even numbers. If the ball falls in a zero, it doesn't count. Place your chip on the odd or even cell at the left most column of the layout. The Payoff for this bet is 1 to 1.
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